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» Star Trek - BOTF - Risk
New Magic Spells - Page 3 EmptyMon Jun 16, 2014 3:30 pm by The Hive Mind

» New Magic Spells
New Magic Spells - Page 3 EmptyTue Jun 03, 2014 11:56 am by The Hive Mind

» Character Creation
New Magic Spells - Page 3 EmptySun May 18, 2014 6:23 pm by The Hive Mind

» Weapon and Armor Degredation
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» Craft: Weaponsmithing and Armorsmithing
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» Defense...
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» Health and Battle Points
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» BATTLEBOUND PATH
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» MARTYR PATH
New Magic Spells - Page 3 EmptySun May 18, 2014 2:21 pm by The Hive Mind

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New Magic Spells

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New Magic Spells - Page 3 Empty Restore Moderate Wounds *

Post by The Hive Mind Tue Jun 03, 2014 11:55 am

Necromancy (Healing)
Level: Cha 3, Leg 2

This spell functions like Restore Light Wounds, except that it heals 2d6+2 points of damage and deals 2d8+2 damage to undead.
The Hive Mind
The Hive Mind
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Posts : 563
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New Magic Spells - Page 3 Empty Restore Moderate Wounds, Mass *

Post by The Hive Mind Tue Jun 03, 2014 11:56 am

Necromancy (Healing)
Level: Cha 7, Leg 6

This spell functions like Restore Light Wounds, Mass, except that it heals 4d6+4 points of damage and deals 4d8+4 damage to undead.
The Hive Mind
The Hive Mind
Admin

Posts : 563
Join date : 2013-12-16
Age : 49

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